> beat.next(↑↑↓↓←→←→BA)
> 信号妨害を解除しました
> if (corp.owns(you)) { rebel(); }
> ░▒▓ stream.live ▓▒░
> INTRALIGHT-SEC :: handshake 0x7A...OK
> while (alive) { strike(beat++); }
> sig: VANDRIK.is.listening
> ▶ outbeat_them.exe started
> 「리듬은 그들이 막을 수 없는 무기다」
> 反逆コード送信完了
> CRC mismatch :: applying patch...
> auth.token = bypass(intralight.gate)
> sync(bpm=128.0) → lock 99.4%
> [HIKOMI] perfect form acquired
> playerState = {hp:100, fury:97, beat:'on'}
> npc.lucius :: arm.replaced ✓
> 接続中… ノード WAVE-CITY.7
> 警告: 未承認のシグナル検出
> 0xDEADBEEF :: load gameplay.stream
> intercept://hardcore-04.layer
> 0xFFEE :: kernel.panic? skip.
> mounting /dev/beatlords/rebel.fs
> 0xDEADBEEF :: load gameplay.stream
> 0xFFEE :: kernel.panic? skip.
> 信号妨害を解除しました
> npc.lucius :: arm.replaced ✓
> if (corp.owns(you)) { rebel(); }
> mounting /dev/beatlords/rebel.fs
> ░▒▓ stream.live ▓▒░
> 「리듬은 그들이 막을 수 없는 무기다」
> [HIKOMI] perfect form acquired
> 接続中… ノード WAVE-CITY.7
> auth.token = bypass(intralight.gate)
> ▶ outbeat_them.exe started
> playerState = {hp:100, fury:97, beat:'on'}
> beat.next(↑↑↓↓←→←→BA)
> INTRALIGHT-SEC :: handshake 0x7A...OK
> 反逆コード送信完了
> sync(bpm=128.0) → lock 99.4%
> CRC mismatch :: applying patch...
> intercept://hardcore-04.layer
> sig: VANDRIK.is.listening
> 警告: 未承認のシグナル検出
> while (alive) { strike(beat++); }
> if (corp.owns(you)) { rebel(); }
> beat.next(↑↑↓↓←→←→BA)
> ▶ outbeat_them.exe started
> 0xDEADBEEF :: load gameplay.stream
> [HIKOMI] perfect form acquired
> 接続中… ノード WAVE-CITY.7
> sig: VANDRIK.is.listening
> 警告: 未承認のシグナル検出
> 反逆コード送信完了
> 「리듬은 그들이 막을 수 없는 무기다」
> 信号妨害を解除しました
> 0xFFEE :: kernel.panic? skip.
> intercept://hardcore-04.layer
> CRC mismatch :: applying patch...
> npc.lucius :: arm.replaced ✓
> INTRALIGHT-SEC :: handshake 0x7A...OK
> ░▒▓ stream.live ▓▒░
> while (alive) { strike(beat++); }
> playerState = {hp:100, fury:97, beat:'on'}
> auth.token = bypass(intralight.gate)
> mounting /dev/beatlords/rebel.fs
> sync(bpm=128.0) → lock 99.4%
> 警告: 未承認のシグナル検出
> auth.token = bypass(intralight.gate)
> 接続中… ノード WAVE-CITY.7
> ░▒▓ stream.live ▓▒░
> 反逆コード送信完了
> 「리듬은 그들이 막을 수 없는 무기다」
> beat.next(↑↑↓↓←→←→BA)
> playerState = {hp:100, fury:97, beat:'on'}
> intercept://hardcore-04.layer
> sig: VANDRIK.is.listening
> 信号妨害を解除しました
> npc.lucius :: arm.replaced ✓
> ▶ outbeat_them.exe started
> if (corp.owns(you)) { rebel(); }
> sync(bpm=128.0) → lock 99.4%
> INTRALIGHT-SEC :: handshake 0x7A...OK
> while (alive) { strike(beat++); }
> 0xDEADBEEF :: load gameplay.stream
> 0xFFEE :: kernel.panic? skip.
> mounting /dev/beatlords/rebel.fs
> CRC mismatch :: applying patch...
> [HIKOMI] perfect form acquired
> beat.next(↑↑↓↓←→←→BA)
> 信号妨害を解除しました
> if (corp.owns(you)) { rebel(); }
> ░▒▓ stream.live ▓▒░
> INTRALIGHT-SEC :: handshake 0x7A...OK
> while (alive) { strike(beat++); }
> sig: VANDRIK.is.listening
> ▶ outbeat_them.exe started
> 「리듬은 그들이 막을 수 없는 무기다」
> 反逆コード送信完了
> CRC mismatch :: applying patch...
> auth.token = bypass(intralight.gate)
> sync(bpm=128.0) → lock 99.4%
> [HIKOMI] perfect form acquired
> playerState = {hp:100, fury:97, beat:'on'}
> npc.lucius :: arm.replaced ✓
> 接続中… ノード WAVE-CITY.7
> 警告: 未承認のシグナル検出
> 0xDEADBEEF :: load gameplay.stream
> intercept://hardcore-04.layer
> 0xFFEE :: kernel.panic? skip.
> mounting /dev/beatlords/rebel.fs
> 0xDEADBEEF :: load gameplay.stream
> 0xFFEE :: kernel.panic? skip.
> 信号妨害を解除しました
> npc.lucius :: arm.replaced ✓
> if (corp.owns(you)) { rebel(); }
> mounting /dev/beatlords/rebel.fs
> ░▒▓ stream.live ▓▒░
> 「리듬은 그들이 막을 수 없는 무기다」
> [HIKOMI] perfect form acquired
> 接続中… ノード WAVE-CITY.7
> auth.token = bypass(intralight.gate)
> ▶ outbeat_them.exe started
> playerState = {hp:100, fury:97, beat:'on'}
> beat.next(↑↑↓↓←→←→BA)
> INTRALIGHT-SEC :: handshake 0x7A...OK
> 反逆コード送信完了
> sync(bpm=128.0) → lock 99.4%
> CRC mismatch :: applying patch...
> intercept://hardcore-04.layer
> sig: VANDRIK.is.listening
> 警告: 未承認のシグナル検出
> while (alive) { strike(beat++); }
> if (corp.owns(you)) { rebel(); }
> beat.next(↑↑↓↓←→←→BA)
> ▶ outbeat_them.exe started
> 0xDEADBEEF :: load gameplay.stream
> [HIKOMI] perfect form acquired
> 接続中… ノード WAVE-CITY.7
> sig: VANDRIK.is.listening
> 警告: 未承認のシグナル検出
> 反逆コード送信完了
> 「리듬은 그들이 막을 수 없는 무기다」
> 信号妨害を解除しました
> 0xFFEE :: kernel.panic? skip.
> intercept://hardcore-04.layer
> CRC mismatch :: applying patch...
> npc.lucius :: arm.replaced ✓
> INTRALIGHT-SEC :: handshake 0x7A...OK
> ░▒▓ stream.live ▓▒░
> while (alive) { strike(beat++); }
> playerState = {hp:100, fury:97, beat:'on'}
> auth.token = bypass(intralight.gate)
> mounting /dev/beatlords/rebel.fs
> sync(bpm=128.0) → lock 99.4%
> 警告: 未承認のシグナル検出
> auth.token = bypass(intralight.gate)
> 接続中… ノード WAVE-CITY.7
> ░▒▓ stream.live ▓▒░
> 反逆コード送信完了
> 「리듬은 그들이 막을 수 없는 무기다」
> beat.next(↑↑↓↓←→←→BA)
> playerState = {hp:100, fury:97, beat:'on'}
> intercept://hardcore-04.layer
> sig: VANDRIK.is.listening
> 信号妨害を解除しました
> npc.lucius :: arm.replaced ✓
> ▶ outbeat_them.exe started
> if (corp.owns(you)) { rebel(); }
> sync(bpm=128.0) → lock 99.4%
> INTRALIGHT-SEC :: handshake 0x7A...OK
> while (alive) { strike(beat++); }
> 0xDEADBEEF :: load gameplay.stream
> 0xFFEE :: kernel.panic? skip.
> mounting /dev/beatlords/rebel.fs
> CRC mismatch :: applying patch...
> [HIKOMI] perfect form acquired